An Unfair War - Post Mortem
- Timing - The film was released as the war was (still is) ongoing. Obviously, an anti-war film released during that war is seen as a direct reaction to it.
- Character - The film's only character looks like an Arab, or so I've been told. He isn't though - he's Simlish. He's a video game character (cartoonish, as opposed to the ultrarealism of, say, Unreal 3), made from default parts from The Sims 2.
- Dialogue - One particular line in the film reads, "I don't care if I'm 'defended' or 'liberated'." I'm pretty sure those words were used by the Bush Administration to describe their war at some point.
Other than those points, the film offers no real clue to its setting. There's no naming of a specific country or a nationality or a religion. It was intended to be ambiguous so that the viewer puts their own politics into it, and from that, defines the film's setting and character. That's also why there's no voice over - as the viewer reads the dialogue, they define what the man sounds like in their minds: his tone and accent. The film's ambiguity (should) allow it to apply to any war, because while the location and the participants may change, the message is the same: innocent people die. If I could do a George Lucas, I'd cut about 30 seconds of the film with reference to the points above.
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